How to Design Character Behaviour on Screen
This week’s discussion on Once Upon a Timeline is all about one of the most fascinating areas of our craft, human behaviour. As editors, we’re often thought of as arm chair psychologists. One of the skills we need to nurture is the ability to select, streamline and re-construct the perfect human emotions in any sequence for maximum effect.
Knowing how human beings communicate outside of their speech and placing these moments at key points in a scene is often the thing that separates the keen amateur from the truly great professional editor.
In this week’s episode I talk through how we should analyse human behaviour on screen and repackage it for our audience.
- How different genres select human behaviour.
- Why behaviour analysis is absolutely essential.
- What we look for when repackaging specific emotions.
- The three big headlines in body language theory.
- How to communicate our value to people who don’t know what editing is.
One of our questions this week was about how we explain to people who know nothing about what we do as editors. This is the promo that we made when we launched Inside The Edit a few years ago. We wanted to sum up exactly what an editor did in under two minutes. I hope you enjoy it and please share it with your friends and colleagues!
Preston Blair’s Facial Expressions
We’re talking about facial expressions on this week’s show and I always remember seeing this delightful chart of different facial expressions of Jerry from the classic Tom and Jerry cartoons. It was drawn by Preston Blair, one of the legendary animators at Walt Disney and MGM back in the 40’s and 50’s. It always made me think about how subtle and mostly subconscious our understanding of this type of body language is when we analyse human behaviour.
Listen to Win With Logickeyboard
We’ve teamed up with our friends at Logickeyboard for a new competition. Listen to this week’s episode to find out how to win one of their amazing editing keyboards. Whether you’re a novice or a pro, their high-end products help you learn and navigate tools faster, so you can spend more time and energy on creating.
Track 1: Intelligent Cloud
Composer: Al Lethbridge
Publisher: BBC Production Music
Album: Shadow On The Sun
Track 2: Sun Spots
Composers: Carl Harms, David James Elliott
Publisher: Chappell Recorded Music Library Ltd
Album: Percussive Textures
Track 3: Crystal Light
Composers: Michael Holborn, William Henries
Publisher: Atmosphere Music Ltd
Album: Drones 2
Track 4: Beautiful Space
Composer: Laurent Juillet
Album: Cinematic Ambient